From User Needs to Interface Design: A UI/UX Perspective
Day 1:
The first day focused on building a strong foundational understanding of the concepts of User Interface (UI) and User Experience (UX). The session began with an introduction to the differences between UI and UX and their roles in creating effective digital products. Real-world examples of well-designed and poorly designed interfaces were discussed to highlight their impact on user satisfaction, engagement, and usability. A major practical component of the day involved using Figma to replicate the interface of a selected mobile or web application. This hands-on activity helped students understand layout structure, alignment, spacing, typography, and visual hierarchy, while also emphasizing the importance of design consistency and component placement in improving overall user experience.
Day 2:The second day was primarily theory-oriented and concentrated on the role of cognitive psychology in UX design. Students were introduced to how users perceive, process, and remember information while interacting with digital systems.
Key topics included attention span, memory, decision-making behavior, and cognitive load. The session also covered essential design principles such as proximity, consistency, predictable navigation, and visual balance. In addition, the concept of grid systems was explained in detail, demonstrating how structured layouts help designers create responsive and adaptable interfaces for different screen sizes, including mobile, tablet, and desktop platforms.Day 3:Overall, the workshop provided a comprehensive learning experience by combining theoretical understanding with practical application. It enhanced students’ awareness of user behavior, design principles, and modern UI/UX tools, encouraging them to further explore industry-relevant design practices and methodologies.





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